Summary:
The map was designed as a Role Play environment. The mood was inspired by real coastal metropolitan cities while having RolePlay mechanics inspired by GTA RP.
Objective:
Creating an immersive and fun functional city was the most important aspect of the Role Play map. Allowing the player to choose any lifestyle, from a day-to-day regular job to the risky life of a criminal.
Tools:
Unreal Engine for Fortnite (UEFN)
Role and Responsibilities:
As a Level Designer, I was responsible for creating level blackouts, designing level sections and guaranteeing through playtest level quality, performance and balancing.
Map Description
The map takes place on an island, where the player starts his new life having multiple areas to explore and points of interest to discover.

Areas and Landmarks
This section will break down the most noticeable areas of the level and its function in the gameplay.
1 → Airport: the airport serves mainly as a player start, with a cinematic sequence to introduce the player to the new level. Also, it serves as a place to showcase the new cinematic capabilities of the UEFN with animated “NPCs” navigating through the area.



2 → City Outskirts: the city outskirts serve as player jobs using .Verse scripts to create custom functionalities. Those areas were the “Outer Fields” and “Mountains”.
The Outer Fields have a minigame where the player cuts wood to make money and carries the plates to a truck that would do its delivery route using cinematics.
While in the mountains the player could buy houses, work in the market job and have access to an underground weapons shop.
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3 → City: Being the main part of the map, with parks, police departments where the player could work as a cop, luxury hillside houses and a beach. This area aimed to deliver maximum freedom to ensure player enjoyment of the level. Allowing the development team to allocate outdoors in the skyscrapers to advertisement.

4 → Bridge: As a main landmark for the map connecting the City and the Mountains, also serves as a mental map model for the map.
