Hi yβall, thank you for checking in!
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I'm Charles Vargas, a Brazilian Game Designer specialised in Level Design, open-world levels, player navigation, and modular spaces built in Unreal Engine 5.
I enjoy exploring world-building and narrative design, turning terrain into designed levels with planned flow, open spaces into emotional pacing with environmental story telling, and game systems into meaningful player progression.
With 6+ years designing live-service, multiplayer and UE5-first experiences, I create levels that integrate core design systems and highlight every mechanic through exploration, pacing, and player agency.
Games
General Resume
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Charles Vargas - Senior Game Designerπ Contact Info
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